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Current Version Click here for information on version 3. Developers: branch NetHack Expect bugs and instability. What is NetHack? How do I get it? Read our Information page. This issue has been fixed in the new release.

New features and a new look! Fraps is now compatible with Windows 7 and the latest DirectX 11 games. For Windows 7 and Vista we've added realtime sound mixing to our video recording so you can now capture both sides of the conversation! You'll get a side-by-side stereo AVI recording that you can drop straight in to a stereoscopic 3D player! Finally, we are aware that more and more people are putting Fraps to professional use.

We've added a new option to force lossless RGB compression to ensure that you always have the highest quality video output to work with. Looking back it's kind of hard to believe how much has changed since those early days of DirectX and 3D graphics. From simple beginnings we've seen the prevalence of real-time benchmarking, and the emergence of the amazing machinima community from video captured in-game. Fraps 2. With games starting to appear using DirectX 10 graphics we are happy to report that benchmarking, video capture, and screenshots are now all fully supported for these titles.

Vista also includes a rewritten audio subsystem. Fraps can take advantage of this and directly record a sound stream from the machine without requiring any support from the soundcard driver. This allows you to capture ingame audio even if you are using a USB headset or other audio device which does not normally support a "Stereo Mix" or "What U Hear" recording input. You can now take screenshots and record video from the desktop just like any other game or 3D application. Got Dual Core? For video capture we're happy to announce the removal of resolution restrictions on multi-core systems.

So whether you want to record in x or go for HD p you now have the choice :. We're also proud to once again be a sponsor of the Machinima Film Festival. One can easily start an interface that allows making moves on the chessboard to study the position by analysis.

One can easily start an interface for playing the position against computer from both sides. Play against computer should allow the user to make all the moves by oneself and force the computer to move at any moment. The positions and game lines that are played out in the two points above should satisfy the first points of always being able to generate the FEN and PGN.

The board can be flipped at any moment so that there is always the choice between having White or Black at the bottom. Chess at Apronus. Chess Puzzle Editor. Time per move for the computer in milliseconds: ms 1 second 3 seconds 7 seconds. Unity Personal For beginners, students and hobbyists who want to explore and get started with Unity.

Completely free — no royalties, no credit card required You fully own any content you create Everything you need to get started Unity Personal is a great place for beginners and hobbyists to get started. Start creating Move efficiently from prototyping to full production with a truly flexible editor and intuitive workflows supported by tons of tutorials and ready-made assets to guide your learning and development.

Work with the latest Continuous updates allow you to develop with all the latest and most advanced features for high-end visuals, audio, animation, physics — everything you need to make any kind of game.

Build for all audiences Target more devices more easily — with Unity, you can build once and deploy to the largest range of mobile, VR, desktop, Web, Console and TV platforms in the industry with a single click.

What's New: This is a major version with an extensive change log. Here are some highlights: Features 2D: Added a new template to allow users to start a new project with 2D Renderer set up. Android: Added a default texture compression format option to Player Settings. Android: Added support on Android for split-screen, pop-up and freeform windows. Android: Changed so users can now include custom asset packs into the build by adding assets to the directory ending with '.

For more information, see AssetImportContext. This allows you to look at import times, previous revisions, list dependencies, see importers used and import duration over time. Burst: Added a new optimization mode, Balanced.



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